Sunday, February 26, 2017

Progress report.

No screenshots this time, but I wanted to drop a line to let folks know who care how it's going with Part 2. I haven't been keeping close track of what will be new since the last update. But I have been working on it. A lot. What you will have soon will be my final Alpha version, and I'll be ready to start working on beta. Meaning almost all of the content I want to include in the mod will be there next release, but perhaps not in a completed state. I will begin the process of polishing up existing content for beta. Any future additions will just be one off quests, minor cosmetic things, or just things another builder submits to me that I like. New items that I can think of will be as follows, which I will try to keep spoiler free but can't guarantee.

  • Finished Dildo the Gnome at the University. You will be able to get a fetch quest from him.
  • I had a lot of conversations from Thirdpress still that I wanted to use, so many sexual encounters can be had by Pisces & Tylr if romancing them. Also Pussah the Drow, and a group of gladiators in the arena in the Entertainment District. I'm still working on the gladiators part though. It's quite long so it may be rough/incomplete in the final alpha.
  • Dirty Bum in the Slums finally got some love.
  • Look for a Noblewoman in The Dock Ward for a new job.
  • Kate can be set free from her slave cage after rescuing Tylr and talking to his dad about her release. You have options as to what you can do with her based on your alignment, and your feelings about her.
  • Spells Summon Creature I, II, III and IV as well as Shelgarn's Persistent Blade have been slightly altered to summon things more in line with the sex theme of the game.
  • I've added items to vendors and loot here and there.
  • Greatly expanded the final areas, namely Red Reign's lair.
  • Big spoilery part here so stop reading if you care. Endings. I read one review online about the ending of my mod that described it as "Weird, but awesome." Which maybe is what I was initially going for. I just always wanted it to be a Sopranos-esque abrupt fade to black, imagining Journey's "Don't Stop Believin'" playing in my head. I wanted to leave it ambiguous so the player can draw his or her own conclusions. But after getting feedback, I think people pretty much want some closure. So the next release will be having endings based on which romances you choose to pursue, or not pursue. I may be even be considering more ways to end it, by passing the whole dragon's lair ending. But I may be still working on that.
  • By the way, people may have noticed a link to an online walk through I started working on linked on the download page over at the vault. It only covers the main plot, and doesn't go into any side quests yet. I'll detail it more when the game is finished or maybe some time during beta.
So that's about all I can think of right now, as for when final alpha will be out, I think March/April may be realistic.